@startuml
sprite $keyboard_return [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000780000000000000000000000000000000
000000000000007FF8000000000000000000000000000000
00000000000007FFFF70000000000000000000FFFF000000
0000000000007FFFFF30000000000000000000FFFF000000
000000000007FFFFF300000000000000000000FFFF000000
00000000007FFFFF3000000000000000000000FFFF000000
0000000007FFFFF30000000000000000000000FFFF000000
000000007FFFFF300000000000000000000000FFFF000000
00000007FFFFF3000000000000000000000000FFFF000000
0000007FFFFF30000000000000000000000000FFFF000000
000007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
00007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
00007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
000007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000000
0000007FFFFF300000000000000000000000000000000000
00000007FFFFF30000000000000000000000000000000000
000000007FFFFF3000000000000000000000000000000000
0000000007FFFFF300000000000000000000000000000000
00000000007FFFFF30000000000000000000000000000000
000000000007FFFFF3000000000000000000000000000000
0000000000007FFFFF300000000000000000000000000000
00000000000007FFFF700000000000000000000000000000
000000000000007FF8000000000000000000000000000000
000000000000000780000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_KEYBOARD_RETURN(_alias) ENTITY(rectangle,black,keyboard_return,_alias,MATERIAL KEYBOARD_RETURN)
!define MATERIAL_KEYBOARD_RETURN(_alias, _label) ENTITY(rectangle,black,keyboard_return,_label, _alias,MATERIAL KEYBOARD_RETURN)
!define MATERIAL_KEYBOARD_RETURN(_alias, _label, _shape) ENTITY(_shape,black,keyboard_return,_label, _alias,MATERIAL KEYBOARD_RETURN)
!define MATERIAL_KEYBOARD_RETURN(_alias, _label, _shape, _color) ENTITY(_shape,_color,keyboard_return,_label, _alias,MATERIAL KEYBOARD_RETURN)
skinparam folderBackgroundColor<<MATERIAL KEYBOARD_RETURN>> White
@enduml